Wolfhunter Pokemon-like RPG combat
Wolfhunter Pokemon-like RPG combat
Wolfhunter is an where you play as a hunter facing off against a werewolf, in a Pokemon-like combat sequence.
You have magic spells and single-use items at your disposal, but the wolf is very powerful. The only way to kill it is to weaken it with your attacks, then finish it off with a silver-knife (which you only have one shot at).
It is made with PICO-8, and can be played directly in your browser here.
> The motif and design of the game was based on the word 'Moonshot', which was the theme of GitHub's GameOff 2020 game jam.
Gameplay
I set out to make a game loop that felt similar to the combat in Pokemon RedBlue, which was the most popular title on the original Nintendo Gameboy.
The characters stand opposite each other, and take turns to fight. There's a bunch of other mechanics too, like strengthsweaknesses, status effects, and switching characters.
For Wolfhunter, I copied the scene layout, the turn based fighting, and the status effects. I didn't have a chance to implement other aspects of Pokemon so instead I doubled down on the mechanics I did implement.
I've written up a more detailed technical post in my blog here. Source code is available on GitHub.