Unibomber

Update 07-14-2022
The only thing I regretted not adding in the first version was a high score tracker, so that's in there now. You'll see your high score on the title screen and if you get a new high score, you'll see that on the game over screen. Happy unicycling!
Synopsis
Ted is a simple high wire unicycle daredevil stuntman. For some reason, the government wants him dead. Good thing he has a large sack full of bombs to fend them off! (wait, you don't think that's why they're after him, do you?)
Controls

LeftRight Arrows: Move Ted along the high wire.
Z: Drop a bomb. You can only drop one bomb at a time, because you are riding a unicycle on a high wire and it's hard to multitask.

About
I wanted to do something small scale to get myself to actually finish a thing, so I gave myself a time limit of 24 hours to build a complete game. I finished in roughly 20 hours, so mission accomplished! As my goal was to finish and move on, this will probably be the only version (imperfect though it may be) of this game I upload unless some game-breaking bug surfaces. Why this particular concept? I dunno, the whole idea of the army sending tanks after a unicyclist struck me as funny. Why black & white? I just love good one bit art. Mine is not what I'd call good, but I think it's charming at least.
Credit

The explosion particle system is something I've been using since @Krystman's Breakout Hero tutorial and tweaking along the way depending how complexsimple I need it to be. The particle code here is actually really similar to the code used in the current shmup tutorial it turns out, but it came from Breakout Hero originally and has lived in my snippets folder ever since.
The opening song is my rough attempt at a simple translation of 'The Entertainer', a piano tune from 1902 by Scott Joplin. I think this song is great at letting you know that what you're about to play is very silly.

High Score
My current high scor



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