Still a Magical Girl

About
An ex-magical girl's familiar cat leaves home, and she sets off to find her cat.
It's my first attempt to use 16x16 sprites, and I definitely feel that a scrolling game with 16x16 on PICO-8 was probably not the smartest design, I had very little room left for the levels, of which there are only two.
But as a prototype, I had a lot of fun figuring out how to make various mechanics work -- parallax, bouncing boulders, moving platforms, jumping down from a platform and a life bar. ...and as a result I think it's got a bit more spaghetti than even my usual, but the next time I use them I'll be able to handle them better. Maybe. Hopefully.
The game should take about 3~5 min to complete. Both the combat and the platforming are kept light, the only thing a player might want to be careful is not to overuse the drill, since the drill meter on the bottom also doubles as your health.



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