Stick v1.01
Stick Freak
Jurassic Run!
Pokey Stick
OddBods Sticky Tacky
Press the Longest Stick
Stick Figure Badminton 3
Ninja Man
Jumpanda
Stick City
Stick Hero Mighty Tower Wars
Stick World
Number Jelly POP
Stick Duel : Medieval Wars
Stick Shadow Fighter Legacy
Stick Figure Badminton 2
Stick Fight Combo
Stick Drummer
Froggleoid
Flip The Page
Pyoro A Wario Ware Microgame
Basement
BOREcode (for Tweet Tweet Jam 2 tweets is a game)
8 Ball Pool Challenge
Uggs Clean n' Care
Christmas Challenge
Hide N Seek!
Hangman With Buddies
Paper Racer
Transmorpher 3
Ninja Bridge
Cyber City
MiniPool.io
Stick Golf
Stickman Swing
Oil Hunt
Rope Help
Killer City
Baked Ziti
Silly Ways To Get Infected
Slap King
Escape from Prison
Bouncy Stick
Stickman Warfield
8 Ball Pro
Wake up Buddy
Squid Challenge Honeycomb
Drop It
9 Ball Pro
Stick v1.01
==Controls==
Move Left = Left Arrow Key
Move Right = Right Arrow Key
Jump = X
Stick = Z
Climb Ladder = Up & Down Arrow Keys
UPDATE 1.01: Thanks everyone for the feedback with this previous version( https:www.lexaloffle.combbs?tid=44479 ). I updated the stick jump controls, they should be a lot easier to time the jumps now because the stick will now remain pointing down once the initial swing is complete. Also added the tap-to-turnaround-in-place function. Previously the player would move one tile if left or right was tapped. Lastly, the bridge level has been reworked(it was hastly put together the first time).
Please let me know what else is needed to tighten it up more and I'll try implementing it in the next update!
Also if anyone knows how to change which cart version is displayed by default, please let me know in the comments :)
---ABOUT---
STICK is a prototype of a simple platformer idea. The player character uses a walking stick to poke switches and help them make difficult jumps and avoid dangerous terrain. In this case the only dangerous terrains are spikes and falling off the screen.
I also threw in some collectable mushrooms for good measure that add to your score, as well as a timer that will give you a % bonus to your score if you're quick enough.
It's short, and has some occasional wonkiness which I'll be ironing out. But I'd love to get feedback regarding how the controls feel, especially opinions about the fact that I made the player character snap to grid in the x dimension, which I realize is an unusual choice for a platformer.
ElectricLemon
https:electriclemon.itch.io
License: -










