Starbase Assault
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Starbase Assault
Completed this game as part of the LazyDevs Basic Shmup Showcase Game Jam. I was going for a bit of a Star Wars-y vibe, though I was also influenced by the shooter I grew up with as a kid, Star Solider on the NES.
The soundtrack was inspired by a chord progression used in a lot of Japanese pop and Anime theme songs, with just a pinch of Duck Tales Moon Theme in the mix.
First edit: commented out the code that clears the high score every playthrough. Oops.
Second edit: V2 with powerups that bounce off the sidestop.
Third edit: V3 with levels that persist until all powerups are collected or exit the screen. Adds difficulty settings and logic that ties percentage chance of getting shields vs laser upgrade to the current % shields remaining.
License: -










