Spring Physics 0.1
by aatish
BFFs Fresh Spring Look
BFF Spring Fashion Show 2018
Dolls Spring Outfits
Bff Spring Beach Holiday
Spring Haute Couture Season 1
Princess Incredible Spring Neon Hairstyles
Princess Spring Fashion
Spring Illustration Puzzle
Spring Differences
Princess Spring Shopping Sale
Hidden Gold Stars
Princess Spring Fashion Show
Fresh Spring Style
Happy Spring Jigsaw Puzzle
Spring Pic Pasting
Ella and Anna Spring Break
March Coloring Book
Spring Nail-Art
Mahjong Seasons 1 - Spring and Summer
Switch Block Dungeon Mega Thread
Baby Taylor Hot Spring Trip
Spot The Difference - Seasons
Romantic Spring Wedding
Ice Princess is preparing for spring ball
2020 Spring Style
Princess Magic Gradient
Rainbow Social Media Influencers
Spring Differences
Propulsion - a physics-puzzle-platformer
Water Balloon Physics
Idle Pinball Breakout
He Get Up
OBSTACOURSE
Sheep are Rude.
Sonic16x16
Portal Golf
Caracol
Quincunx
Report Cards Are In
Kinetic
Pendulum Simulation Doodle
combination
Ice Queen Skin Doctor
Bonnie Galaxy Faces
Coachella Hairstyles
Girls Fashion Advisers
Baby Taylor Chinese Food Cooking
Princess Family Picnic Day
Spring Physics 0.1
Hi all. I put together a work in progress demo of a simple physics engine that can handle particles connected by springs. This uses a method known as Verlet integration which is stable and efficient, so you can simulate dozens of springs in real time.
The cart includes 4 demos: a pendulum, a string, a cloth, and a deformable rigid body.
The library implements the approach laid out by Thomas Jakobsen in the article Advanced Character Physics. The syntax is inspired by the physics simulation library toxiclibs.
Here's an example of the syntax to create two particles connected by a rigid spring (i.e. a pendulum).