Snakedventure

Controls & Rules
⬅️⬆️⬇️➡️ - Move the snake!
Z - Next line in conversation | Start game
X - Undo previous move | Respawn
Snakedventure
Move around the level finding fruits to eat and grow longer, but there'll also be rooms to unlock, NPCs to meet, and quests to complete! Once you've found all the fruits and are of the right size, slide your way into a very special sweater from a special someone.
Quarterly Made Games HK
Quarterly Made Games HK is game development collective based in Hong Kong with the aim of developing and finishing personal project(s) every 3 months. It's low stakes, low pressure, and focused on motivating people with a shared environment and deadline.
Credits
Developed by BlueTieCasual
Development Background
Hello! This would be my third published project and looking back at my previous two projects it has certainly been a journey! While I still like I have so much left to understand about the game development process, it's strange to feel like I'm actually starting to learn a thing or two, specifically with designing and programming (especially tables and arrays!) As for Snakedventure, it actually began as two separate projects, one to develop a dialogue system and the other to clone the classic game Snake as a weekend project. I ended up wondering if I could combine the two and thus Snakedventure took shape!
If people have feedback or suggestions I'd be open to hear them! Also here are the resources I learned from for this project if anybody else was curious:

Dylan Bennett's PICO-8 Adventure Game Tutorial



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