Simplex Noise Example

Hi all,
I'm working on a space game with procedurally generated planets and thought others may benefit from the simplex noise functions I'm using.
This is ported the reference examples at:
http:staffwww.itn.liu.se~stegusimplexnoiseNoise.lua
The whitepaper can be found here:
http:www.itn.liu.se~stegusimplexnoisesimplexnoise.pdf
Feel free to use. Be aware that perlin noise (predecessor to simplex noise) has a patent. Here's an alternative: OpenSimplexNoise
Enjoy!
Edit: That patent is for simplex noise



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