Real-time fire effect
by BenHickling
Renoiser
Fire amp Blade
Campfire (trying to simulate fire)
Raveball
Laser
Real Love Tester
Inferno. Meltdown
Real Time Celester
Pilot8
Quest for Blue
Match Arena
Blondie in the Real World
The Remains of El Dorado
Defender for Pico8 1.6
The Wizard Pig
2-bar Micro Rhythm Machine
The Flaming Forest
NESFamicom (2A03) triangle wave is possible?!?
RGB plasma
DEFENDER X - v1.1
The Demon Within 0.1.0b
60 FPS Interlace Color Test
Ring Dash
Fishing with Friends
Baby Taylor Fireman Dream
Splitty Adventures
A Very Warm Fire
Tweet Invaders DX Space Invaders in 560 characters
Robotron
Fire Temple and Ice Mountain
SUPER KILL EACH OTHER
Stargate for Pico8 1.8
Real Football
Tiny Sim
Super Stickman Fight
Empire Island
ZEPTON
Playing with Fire 2
Run little dragon!
Ice And Fire Twins
Fireman Rescue Maze
Desert Bus
straycatcity
Santa Scouts
Dragondell
Hack This!
Takeover
Panzer Hero
Real-time fire effect
Grabbed Pico-8 the other day and started playing around with it. I really like it so far! It's challenging, but it's also fun to figure out how to work around the restrictions :D
Here's one of those old-skool fire effects you used to see a lot in demoscracksintros back in the 80s90s
Doing large loops over tables isn't too speedy, so I had to cut it down to 32x32 to keep the framerate smooth. It could probably be optimised, but I'm not great with that, so if you spot something that could speed it up a bit, let me know!
Controls: updown changes the energy of the fire being spawned at the bottom of the screen