Polygon Drawing Method
by paranoidcactus
Trifill Thunderdome
Heat Map path finding method
3SPOOKY5ME (polygon doodle)
Tiny Sim
Shadow Techniques
Connecting and Drawing
HelloKids Color By Number
Draw and Guess Multiplayer
Draw To Toilet - Line Drawing
Momo's Momentum
SUSHI CHEF
Realtime 3d shadows
Terra Firma Flight Sim
Cute Pigs Paint Box
Learn to Draw Glow Cartoon
Save the Baby. Home Rush
Draw 2
Pico Fox
Tunnel Effect music
Your Personal Archipel --- Voxel Island Generator
Octopus
Simple Scene Manager
Cursed Egg (Ellipses)
2D transforms
TweetPaint
Switch Block Dungeon Mega Thread
CluePix
Draw Car Fight
Dotted Girl Coloring Book
Drawing For Kids
Draw Parking
Draw Race 3D
Draw Race io
Handmade Easter Eggs Coloring Book
Sleepy Princess Coloring Book
Kitty Coloring Book
Ellie Tattoo Procedure
Ice Queen Tattoo Procedure
Drawaria.online
Dotted Girl Tattoo Procedure
Master Draw Legends
Drawer Super Racer
Draw Fighter 3D
Draw Car Race
Draw Car Road
Draw Love Story
Thopter Escape
Pico Froggo Hop Across the Seasons
Polygon Drawing Method
Update 3: Added a 148 token version.
Update 2: Now down to 157 tokens.
Update 1: With improvements from @freds
This is a token optimized version of the polygon drawing routine I originally used in Pico Tennis. I've managed to get it down to 173 tokens, which I'd like to think is comparable to p01's 163 token trifill routine.
Obviously it's going to depend on your needs for which method you use. If you only need to draw triangles then you'll want to use the trifill method, but this allows you to draw shapes with any arbitrary number of vertices.
The only catch with this method is that it only allows your shape to be concave on a single axis.
If anyone has any alternative methods or optimizations please let us know.