PINFALL

Available for download on itch
ABOUT
Jump King with an SMW core, taking heavy influence from hacks- 32 screens of tightly packed high-stakes precision platforming. First completion is ~6-8 hours; my own personal best is 32 minutes.
If you beat the game, shoot me a message:
Twitter | Discord: .garbo
Thanks for playing!
CONTROLS
LeftRight - Walk
Z - Jump
UpDown - Modulate Swimming
WALKTHROUGH
Spliced run, 8 min (spoilers.)
UPDATES
1.4

Balance adjustments

Area 1 and Area 5 are generally less punishing (lightning intervals are shorter)
The notorious Area 2 ceiling water jump has been nerfed again (shorter jump), hopefully for good this time.

Graphical adjustments

Sprite updates for a few tiles
Adjusted color fade ramps

Sound adjustments

Added ambient sound to Areas 3, 4, and 5
Cloud platformstiles now have a unique landing sound (previously snowdefault.)

1.3

Numerous balance adjustments to Area 2
Additions to the stats display

Timer tracks milliseconds
Shows maximum height reached

1.2c

Jumps are no longer eaten on the first frame of touching a slope

1.2b

Minor slope interaction tweakfix
Minor graphics tweaks

1.2
Likely the final major update. Hit exactly 8192!

Slopes are generally friendlier

The player now only slips on 45-degree slopes if less than half of them is touching the ground.
Solid tiles below slopes now behave the same regardless of the direction you approach them from- this makes a couple jumps slightly easier

Minor tile adjustments in Area 5
Minor background tile adjustments in multiple areas
Minor graphical adjustments (leaves are less ugly)

1.1

Made a couple maneuvers in Area 2 easier

1.0c

Fixed stun being prevented when hitting a slope
Fixed a stray tile in Area 1

1.0b

Slightly modified the 'stuck in snow' sprite<b



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