PINFALL
PINFALL
Available for download on itch
ABOUT
Jump King with an SMW core, taking heavy influence from hacks- 32 screens of tightly packed high-stakes precision platforming. First completion is ~6-8 hours; my own personal best is 32 minutes.
If you beat the game, shoot me a message:
Twitter | Discord: .garbo
Thanks for playing!
CONTROLS
LeftRight - Walk
Z - Jump
UpDown - Modulate Swimming
WALKTHROUGH
Spliced run, 8 min (spoilers.)
UPDATES
1.4
Balance adjustments
Area 1 and Area 5 are generally less punishing (lightning intervals are shorter)
The notorious Area 2 ceiling water jump has been nerfed again (shorter jump), hopefully for good this time.
Graphical adjustments
Sprite updates for a few tiles
Adjusted color fade ramps
Sound adjustments
Added ambient sound to Areas 3, 4, and 5
Cloud platformstiles now have a unique landing sound (previously snowdefault.)
1.3
Numerous balance adjustments to Area 2
Additions to the stats display
Timer tracks milliseconds
Shows maximum height reached
1.2c
Jumps are no longer eaten on the first frame of touching a slope
1.2b
Minor slope interaction tweakfix
Minor graphics tweaks
1.2
Likely the final major update. Hit exactly 8192!
Slopes are generally friendlier
The player now only slips on 45-degree slopes if less than half of them is touching the ground.
Solid tiles below slopes now behave the same regardless of the direction you approach them from- this makes a couple jumps slightly easier
Minor tile adjustments in Area 5
Minor background tile adjustments in multiple areas
Minor graphical adjustments (leaves are less ugly)
1.1
Made a couple maneuvers in Area 2 easier
1.0c
Fixed stun being prevented when hitting a slope
Fixed a stray tile in Area 1
1.0b
Slightly modified the 'stuck in snow' sprite<b