Patience Solitaire
Solitaire Master-Classic Card
Amazing Spider Solitaire
Pyramid Solitaire Blue
Daily Solitaire
Yukon Solitaire
Spider Solitaire Blue
Daily Solitaire Blue
Solitaire Social
Hot Air Solitaire
365 Solitaire Gold 12 in 1
Super Solitaire
Flipper Dunk 3D
PyramidSolitaire
Classic Solitaire
Classic Solitaire Blue
Solitaire Daily Challenge
Solitaire Klondike
Mahjong Solitaire Deluxe
Freecell Solitaire Blue
Solitaire 15in1 Collection
Solitaire Story TriPeaks 4
Spider Solitaire
Solitaire Tripeaks
Solitaire Shuffle
Daily Solitaire
Freecell Solitaire
Klondike Solitaire
Solitaire Story TriPeaks
Solitaire Garden
Solitaire Story TriPeaks 3
Mr Bean - Solitaire Adventures
Australian Patience
Yukon Solitaire
Golf Solitaire
FreeCell Solitaire Classic
Classic Solitaire: Time and Score
Kings and Queens Solitaire Tripeaks
Solitaire Collection: Klondike, Spider & FreeCell
Solitaire Story Tripeaks 2
Solitaire Swift
Original Classic Solitaire
Pyramid Solitaire
Spider Solitaire
Algerian Solitaire
Royal Vegas Solitaire
Solitaire 13in1 Collection
Klondike Solitaire
Solitaire TriPeaks Garden
Patience Solitaire
Objective
The object of Golf is to transfer all the cards from the seven columns to the single waste pile as quickly as possible. That's all there is to it ! Child's play hey ? Sure you don't want to play tiddly-winks instead ?
Golf Rules
All building is carried out on the single waste pile. A single, exposed card from one of the seven columns may be transferred to the waste pile if it follows either an ascending or descending sequence regardless of suit. So in the above example, either the 5 or the 7 may be built on the 6. Sequences may turn the corner with Kings building on Aces and Aces building on Kings. When no more cards from the columns can be transferred to the waste pile, a card from the stock is dealt to the waste pile and building resumes. When the stock is exhausted, and no more building can occur, then the game is over. When playing Rules 1 and 2, for your first move you may play any of the exposed column cards to the waste pile to get the ball rolling, so you'll have to scan the cards really quickly to see which card might release the best initial sequence. For all other rules, an initial card is dealt from the stock to the waste pile so you have to build on that. Be aware that your score is entirely proportional to the time you take to clear out the columns, so you're gonna have to motor ! My personal best on Rule 1 is 43 seconds and I was flying. Sub-minute times seem impossible at first, but if you keep playing Golf endlessly, you find yourself playing on instinct and scanning several moves ahead. It can get quite frantic ! Don't forget, you can double click or right click on a card to send it flying to the waste pile.









