molecules
Atomic Puzzle XMas
Atomic Puzzle
Atomic Puzzle 2
(Touhou Unmei no Hoshi)
Spirit Solstice
Tiny Platformer (TutorialExample Project)
Teenage Mutant Ninja Turtles in Shredder's Prevenge APRIL UPDATE
Thopter Escape
Celeste Dark World
bigmap editor
To take root Among the Stars
Isle Craft Demo
Porter
Bathos
PICOZONE 17-games-in-1
Cursed Flail
Getting Over It with Meep_Moop
Toxic Invaders
Pico-8 Tetris
Passengers (LD33)
falleste
The Carpathian
Wild Wild Yard
- BEATWISE TRIGGER -
Outvain
A Very Warm Fire
CALIGO
Pie Game An RPG
Celeste 1.5
Get in Santa's Pants 1.3
1000 Meters to Shade
Train Journey
HighSteel
Meowlionaire 1.4
Derailed! - A co-op game about building tracks (Unrailed! demake)
Momo's Momentum
The Heavens
Lil King
The Violet Signal - A Boss Only SHMUP
Get Me the Spell Outta Here!!
Unchecked-8 (platformer maze)
Raccoon Ball
Brawl
Web Pilot - Tempest-inspired tube shooter
WoolCat 3D
Kemobomb
Toboggoban
Dig Deeper - Global Game Jam '21
molecules
-
A 3D puzzle game by Matthias Falk.
It's the year 5038. Mankind has gone to space in search for extraterrestrial life.
After endless travels a sequence of 32 molecules is found.
Can you uncover their secrets?
--===--
Controls:
Up = go up
Down = go down
Left = go left
Right = go right
(o) (C on keyboard) = go forward
(x) (X on keyboard) = go backward
Enter = In-game menu
Touch and gamepad controls also available (see itch).
--===--
On itch.io you can find the official page of the game including several downloads (native apps, wallpaper sets etc.).
--===--
'molecules' is an experimental puzzle game set in space, where you need to find the right path along a chain of atoms in order to clear a level.
Inspired by several 3D tutorials I aimed to create a full 3D game for the very limited hardware of the PICO-8 fantasy console and thus push the console to its very limits. The game features 3D graphics and 3D controls (movement along all 3 axes is possible and needed to clear the levels) and dynamic sound effects.
I have tried to create a unique experience for PICO-8, both in terms of presentation and gameplay and invested quite some time in the game's feeling and atmosphere.
I would love to hear what you think and include your feedback into the game.
Cheers, Matt
License: -










