I regret nothing
BubbleQuod
Squid Mission Hunter Online
RGB Zero
A Very Warm Fire
Zelda fishing minigame remake
Just Push the Button
The Mad Wizard
Unless... Update 1.3
Kumatori Panic!
Moon Miner 2580
Impostor
Fairyland Merge & Magic
Hero Ellie Pregnant Spa
BattleCube.online
Sniper Ultimate Assassin 2
Ellie Vaccines Injection
Minesweeper, a Classic puzzle game
Twitchie Clicker
Goldie Wedding Proposal
Yummy Pancake Factory
Wobble Man Online
Domino Legend
Halloween Chess
Banana Poker
Ellie Toddler Vaccines
Happy Ski Dressup
Bomb Balls 3D
Stylish Tiered Ruffle Addiction
Cinderella Prince Charming
Top Model Fashion Dress Up
Block Slide Fall Down
Keeper of the Grove 3
Wings Rush Forces
Mahjong Solitaire World Tour
Brick Tickler (Updated to v1.2)
RabuRabu Monster
(Touhou Unmei no Hoshi)
Spirit Solstice
Tiny Platformer (TutorialExample Project)
Teenage Mutant Ninja Turtles in Shredder's Prevenge APRIL UPDATE
Thopter Escape
Celeste Dark World
bigmap editor
To take root Among the Stars
Isle Craft Demo
Porter
Bathos
PICOZONE 17-games-in-1
I regret nothing
Hello there. This is a silly cart I did as a result of a inside joke. It started with one of my current avatars being a tracing of a 'I REGRET NOTHING' gif with a rotating chicken and it ended up somehow on Pico-8.
Some technical stuff:
So we have 12 frame gif exported into spritesheetmap data with a tool I wrote on the fly to make it possible and took most of the programming time. The tool loads the frames from a gif and split each frame in 8*8 sprites, indexes them to avoid repetition in sprites and gives me the map data of each frame (or better, the map values to be changed from a frame to another, making a frame's data negligible).
I wanted to use the vector tool to vectorize the frames by hand but the lack of overlaying a model image and the amount of frames made me prefer automatically chunking the frames instead...
The end result? Probably my silliest cart yet.
Sorry.
License: -










