Drogue 1.0
by dmorris
Fill Pattern Catalogue
(Touhou Unmei no Hoshi)
Egypt
Santa 1080
Spirit Solstice
Hallowneste
Picodex - A Pokemon Battle Sim
TweetTweetPlane
Tiny Platformer (TutorialExample Project)
Tiny Animator
Wide Jelpi
Contra Demake (Version .73 fixed) Updated 21123
Teenage Mutant Ninja Turtles in Shredder's Prevenge APRIL UPDATE
Thopter Escape
Antiban
Mot's Animation System
Diggleoid
Climbmod - Interactive Teaser
Sokoblox
Pico Froggo Hop Across the Seasons
PiCAD (vector gfx authoringdisplay)
Cliffside
Metrash
Celeste Dark World
bigmap editor
To take root Among the Stars
Isle Craft Demo
Blocks For Life
Renoiser
TOY BOX JAM LAUNCHER
Loose Gravel
penguin with a pumpgun
B.O.D.A. mdash Send the Plant Home
Porter
PIZZA PANDA
Bathos
Dum 3D
PICO-8 0.1.12
PICOZONE 17-games-in-1
Dungeon Generator
Painto-8 Lite
Obeylings 1.1
Cursed Flail
Lode Runner
Totally Accurate Holiday Bowling
Getting Over It with Meep_Moop
subsurface
Juggle Panic
Drogue 1.0
Drogue (from 'Dale's Rogue') is kind of an homage to old-school text-based rogue-likes. The main influences when working on it were LazyDev's amazing Porklike tutorial and one of my all time favorite games, Dungeon Craw Stone Soup. It features procedural generation of interconnected levels, monsters and treasure. The ultimate goal is a McGuffin in the rogue-like tradition: the mysterious Orb of Elad. The game is complete if a bit bare-bones; if you'd like to try using it as a framework for your own text-based rogue-like, go for it!