Binary Save System
by UltimaN3rd
Flow
Paint a Char
Defy PCM Boombox and Audio String Library
char_maker
Mot's Animation System
metatile_tester
@CasualEffects Particle System
Draw Two Save Save the man
Mellow Meadow Deluxe
Extreme Tetrom
pico-ps A Particle System
Pikobones - COTL dice game remake
Go West RPG
Gravitaz
Ring Dash
Jigsaw Puzzle Pack Pro Xmas Edition
Loto the Avatar (1.01)
Store Galore
Save The Girl
Terra-Edit - A World Editor for Terra
Orbital v1.0
Save the Lady 2
Save the Baby. Home Rush
Save The Bear
Wobblepaint
One-Off GFX
Reverse Raid 1.3
Aeroplane Adventure 1.9
Isomine
Binary Image Compressor
CharEdit (Yet Another One-Off Character Editor)
Wave function collapse - Simple tiled model
PicoBus v3 (CrazyBus on PICO-8)
Orbit
0h h1
0h nO
(Touhou Unmei no Hoshi)
Canyon Crisis
Tweet Invaders DX Space Invaders in 560 characters
Elite Velocity v1.0
L-System Generated Windy Plants
Double pendulum
Assigned Fighter At Birth
Tic Tac Toe
Arcalona
System Puzzle
Witch Loves Bullets
Astropocalypse
Binary Save System
Hi everyone! Here's a binary save system so you can turn the 64 cartdata values into 2048 boolean values, or any other data you want by converting it to binary. I had a lot of trouble understanding other binary save system information I found for Pico-8 so I think I've done a good job here of making the code understandable.
I've also written a full article to accompany this cartridge on my website: https:ultiman3rd.wordpress.com20180201pico-8-binary-save-system
I hope you all find this useful!
I figured I might as well post the article text here too:
Pico-8 has a simple save system which allows you to set a cartridge ID: